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Showing posts from October, 2021

Gunsmith Cats, A fun romp that needed more.

Gunsmith Cats the OVA, is a three episode adaptation of one of the many adventures of gunsmiths/bounty hunters Rally Vincent and May “Minnie” Hopkins. This 3 long OVA covers the titular gunsmith cat's struggle with being blackmailed by the ATF and combating the Russian assassin, Radinov. It is not a complete adaptation of the Manga, but more of a short look into the Gunsmith Cats experience. Gunsmith Cats begins with stylized opening in the same vein as Cowboy Bebop, though Gunsmith Cats’ choice in music hits a much more triumphant feeling, full of action and fast paced all throughout, giving off a feeling that describes Rally and May perfectly. These girls go through the world with nary a feeling of dread in their hearts, always ready to face the odds and come out on top with a smile and ready to kick back after a long day at work. Character wise, each member of the cast feels unique and with easily identifiable characteristics. Rally being the strong and always, or at least tries

Lifeless Planet: Not all that Lifeless

 Lifeless Planet is a walking simulator that follows a nameless astronaut awakening after a crash landing on a planet that was supposed to be full of life. Now stranded, low on oxygen and alone, all this man can do is wander, hope to find his other teammates and do something about this hopeless situation.  Being a normal astronaut, the player doesn’t have many mobility options, you can run and jump like a normal human. Thanks to astronaut technology however, you have access to a small jet thrust that can help push you just a bit further or give you more jump height. You can also push certain objects around, usually to create platforms, open up a path or complete some of the very basic puzzles in the game. Later on the player gains access to consecutive jet jumps and a long robot arm to solve specific puzzles with. It’s very simple gameplay, even with multiple jumps, and that’s all it really needs. Lifeless Planet does the standard “data logs tell you the lore” that most Walking Simulat